statistics about technology addiction
Record-low 54% in U.S. say death penalty morally acceptable. (RENTCaf, 2020), In the Netherlands, the percentage of young people reporting problems with gaming rose from a third before the coronavirus pandemic to around 50% by November 2020. (DataReportal, 2021), 4.66 billion (59.5%) of the global population are internet users. However, addiction to technology is only a fraction of the problem. 66% of Americans Check Their Phones 160 Times Per Day. Jail for couple whose baby died while they raised online child. IGD was more evident among males, who are closely associated with high comorbidity of Attention Deficit Hyperactivity Disorder (ADHD), high levels of novelty seeking, and high levels of impulsivity. (Casino.org, 2021), Online gambling surged to 20% of US gambling revenue in 2020. (Carrier Clinic, 2019), The absorption of computers, leading people to lose track of time while gambling online. "If I call . Thus, on average, 90% of the US population are current internet users. 23.2 million Americans to wager on Super Bowl LV. Oftentimes digital dependencies can also lead to insomnia or poor sleep-hygiene, which can then also contribute to exacerbating underlying mental health conditions and increased stress levels . (2020, May 6). Video game addiction Treatment, symptoms, and causes. (Vox, 2020), Worldwide, coronavirus-themed pornography search increased between 18.5% and 61.8%. Technology dependence is an umbrella term that includes addictive behavior towards video gaming, social media, texting, gambling, cybersex and online porn, eBay and other online auctioning or . (IWF, n.d.), In 2020, 31,654,163 videos of child sexual abuse were reported. Hunt, D. (n.d.). (DataReportal, 2021), Since 2001, the number of internet users has shot up by 1,000%. The disorder may also be referred to as digital addiction or internet addiction. Some segments of the world population, however, inadvertently fall for too much of this type of content. (Webroot, n.d.), Naltexrone, an opiate antagonist found effective for treating alchoholism, blocks opiates capacity to augment dopamine release. (DataReportal, 2021), In 2021, all global social media users will spend a total of 3.7 trillion hours on social media. Gamblers who start early are more at risk of gambling addiction and mental health issues. Starting at the age of 25, internet addiction rates grow steadily less until . (Very Well Mind, n.d.), Gamblers Anonymous and similar self-help groups. (Conquer Series, 2020), 370 million- total number of porn pages. (The Plain Dealer, 2008), In September 2009, a South Korean couples 3-month-old daughter starved to death while they spent 12 hours straight playing Online Prius in order to raise a virtual child. In his book Irresistible, Dr. Alter writes about technology addiction, suggesting that 40 percent of people have some kind. Internet services Global market trajectory & analytics. (American Gaming Association, 2021), Mobile wagering accounted for 82% of legal sports wagers nationwide during the pandemic. A quick review of the industry itself explains why we need to discuss internet addiction statistics today. (Conquer Series, 2020), 59% of pastors said that married men seek their help for porn use. Death by gaming: An investigation into the Taiwan CAF. Internet addiction disorder Signs, symptoms, and treatments. Technology addiction is an excessive or compulsive use of technology, such as smartphones, computers, or video games, that interferes with daily life. Technology use and addiction statistics show that Americans within the 18-29 age group use the internet, closely followed by the 30-49 age range, with 97 percent nationwide. 1. (2020, March 10). (2021, February 4). While China has almost 984 million active social media users, the US has over 300 million. (2021). (The Recovery Village, 2020), A study of Gamblers Anonymous members found that 57% had stolen to finance their gambling, with a combined financial impact of theft equaling $30 million. lack of attention. (n.d.). (n.d.). Fagan, A. 35% of whom do within 5 minutes. What to expect in 2021. 40% of the population is addicted to their smartphones Tweet this People are increasingly becoming addicted to their smartphones. (Nz Potters, 2020), Around 95% of the 10% heavy online gamblers end up losing their bets, making them incur the biggest losses in the long run. Internet pornography by the numbers: A significant threat to society. (Nz Potters, 2020), The ratio of winners to big losers in the heavy online gamblers stands at around 1:128. The survey also finds there is no clear consensus among teens about the effect that social media has on the lives of young people today. (DataReportal, 2021), 63% of the American population over the age of 12 use Facebook. the fear of being without a smartphone. (DailyWireless, 2020), 62% of parents and 64% of teens use their mobile phones within 30 minutes of waking up. The average gamer is 35 years old. Webcamming: The sex work revolution that no one is willing to talk about. (2009). (The Guardian, 2020), To understand the online gamblersor any gambler for that matterchance of winning, you have to calculate the cost of play that factors in house advantage, the number of times you bet per minute, the amount of your individual bets, and the total amount you wager per hour. Technology addiction can also lead to severe physical health problems such as headaches, weight gain or loss, backaches, and carpal tunnel syndrome. On the other hand, the average upload speeds are 10.99 and 44.1 Mbps. Research published by Virgin Mobile discovered that those billions of smartphone users receive 427% more messages and . (2019, December 16). It is now estimated that 59% of the world's population uses social media, an increase of more than 5 percent in just a year. (Adult Cam Review, n.d.), Men are 543% more likely to look at porn than females. (2021, February 12). Global Online Gambling Industry Size 2009-2024. (Statista, 2020), Among South Korean gamers, 64% are into PC gaming while 90% are into mobile gaming. (Frontiers in Psychiatry, 2020). Check out any publication's website, and there's likely to be a news tab related to technology. (Barna Group, 2016), 87% of pastors who use porn feel a great sense of shame about it. Higher levels of hyperactivity (15% vs. 10%), peer problems (17% vs. 9%), lack of prosocial behavior (20% vs. 8%), and total difficulties (15% vs. 8%) were also recorded among 4- to 7-year-olds during the pandemic. #27. (DailyWireless, 2020), Experiencing anxiety or irritability when away from mobile phones. (Time, 2015), On February 19, 2017, Twitch streamer Brian Vigneault, aka Poshybrid, died during a 24-hour World of Tanks marathon for the Make-A-Wish Foundation. Are you having an affair with your phone? (NetAddiction, n.d.), Online gamblers can easily overextend spending, using credit cards as other resources run out. (Barna Group, 2016), Pornography has drastically changed. 78% of teens and 69% of parents check their devices at least hourly. Global Social Media Market Data And Industry Growth Analysis. With his experience in software development and extensive knowledge of SaaS management, he writes mostly about emerging B2B technologies and their impact on the current business landscape. (2020, January 30). Here are some interesting facts and technology statistics in general: As of July 2020, the number of internet users has reached a whopping 4.6 billion users worldwide, encompassing 59% of the world's entire population. (2020, October 10). (Game Quitters, acquired 2021), Gender influences the types of, and reasons for, internet addiction. 2020 Factsheet On Smartphone Addiction Facts And Statistics. Jessica Wong, a state-certified prevention professional at the Hazelden Betty Ford Foundation in Saint Paul, Minnesota, says that people can be addicted to technology the same way they are addicted to online porn and video games. Lothian-McLean, M. (2019, March 14). (Game Quitters 2020), Global video game addiction by gender: 94% males vs. 6% female. Damage Control is Possible. (2020, May 11). (BBFC, 2019), 11 is the average age that a child is first exposed to porn. (Source), ConsumerAffairs: Teens most likely to struggle with technology addiction, cited January 2023. Another study done on gamers from Norway found that 1.4% of the survey participants could be classified as addicted gamers, while 7.3% were problem gamers. The most commonly used platforms are YouTube (8%), Instagram (7%), and Snapchat (6%). (n.d.). (Ipsos, 2019), 23% say their parents or guardians do set rules about gambling. (The Center for Internet Addiction, 2021), The most common assessment tools to diagnose for internet addiction disorder are Youngs Internet Addiction Test, the Problematic Internet Use Questionnaire (PIUQ), and the Compulsive Internet Use Scale. Thats how long the average gamer plays each week, cited January 2023. (Responsible Gambling Council, n.d.), 22-40-year-olds are more likely than other age groups to gamble while drunk. (Ipsos Gambling Commission Report, 2019), In the same period, 450,000 gambled regularly. (Gambling Commission, 2019), 7% have ever gambled online. 90% of teens and 96% of young adults are either encouraging, accepting, or neutral when they talk about porn with friends. In fact, studies have shown that as internet addiction worsens, so does the probability of developing a substance use disorder. Please note, that FinancesOnline lists all vendors, were not limited only to the ones that pay us, and all software providers have an equal opportunity to get featured in our rankings and comparisons, win awards, gather user reviews, all in our effort to give you reliable advice that will enable you to make well-informed purchase decisions. Global video gaming profile: of the estimated 7.87 billion global population in 2021, 2.81 billion (35%) are active video gamers. (DataReportal, 2021), By gender, 54.4% of social media users are female while 45.6% are male. If your excessive computer use is interfering with your daily life, you might be addicted to technology. (NetAddiction, n.d.), Online gamblers can quickly access funds online. (Grand View Research, 2020), For its part, HR Gambling Capital put the online gambling market size at $61.5 billion in 2019 and estimated it to grow to $89.3 billion in 2024 for a CAGR of 7.7% over the period 2019 to 2024. (Forbes, 2020), 25% of young people are dealing with problematic mobile phone usage. (ADDICTA, 2020), strong gaming culture; in particular, the country is the center of global, the massive popularity of PC Bangspublic computer roomswith 30% of South Korean gamers saying they, South Korean PC Bangs earned an estimated $1.55 billion in revenue in 2020 and stands to earn $2 billion in 2022. (Reviews.org, 2020), 57.4% use their mobile phones on dates. Global estimates of modern slavery. This is up 28% from 2019 (16,939,877) (NCMEC, 2020). 80% of smartphone users check their phones within 1 hour before going to sleep. (The Recovery Village, 2020), Internet gamblers may be more likely to have a serious gambling problem. It is also more than the combined revenues of ABC, CBS, and NBC. (DataReportal, 2021), The total number of social media users accessing via mobile phones is 4.15 billion (98.8%). However, he also provides in-depth reviews on a wide range of software solutions to help businesses find suitable options for them. The average gamer: How the demographics have shifted. Nestor Gilbert is a senior B2B and SaaS analyst and a core contributor at FinancesOnline for over 5 years. (The Center for Internet Addiction Recovery, 2021), Global video gaming addiction rate varies, with various studies indicating a 1-10% global average. Here are the most relevant video gaming addiction statistics. 73% felt pressured to post content that boosted their appearance to others. 1 3-4% of gamers are addicted to video games. of internet-based addiction, be that to social media, pornography or email (which the average worker checks 36 times . (Responsible Gambling Council, n.d.), 39% say someone in their immediate family has spent money on gambling in the last 12 months. How do your porn habits compare with young people across Britain? (Verywell Mind, n.d.), Feeling the need to be secretive about gambling. They argue that overuse of technology typically stems from an underlying condition, such as anxiety . (DailyWireless, 2020), Regularly relying on the phone to kill boredom. Countries with largest gambling losses per adult worldwide 2017. Statistics on Internet Usage Worldwide, the average person spends about 6 hours a day using the internet. (DataReportal, 2021), 9% of the time that people are using their mobile phones is spent playing video games. (DataReportal, 2021), We now spend around 42% of our waking lives online, the same time we spend sleeping. (DataReportal, 2021), The leading social media in terms of monthly average time spent per user is Facebook at 19.5 hours followed by WhatsApp at 19.4 hours. Worldwide, that is equivalent to around 2.03 billion people who gamble fairly regularly. There are 2.7 billion gamers in the world. Teen: Why has this one porn category topped the charts for 6+ years? The risks of technology addiction include physical health problems, social isolation, decreased productivity, and difficulty concentrating. (Fight the New Drug, 2019), The pandemic is credited with the rise and growth of amateur and performer-produced porn, which is termed as porntroprenuer, considered as part of the broader gig economy. (Covenant Eyes, 2020), Those who had ever engaged in paid sex are 270% more likely to look at porn. 46% in this age group claim to go online several times a day. Less than human? (2019, August 28). Causing Depression. (n.d.). (Fight the New Drug, 2019, data provided by Pornhub, which actually provides such data, unlike others.). The increasing availability of online sexual content spurred a 60% increase in new cases of online addiction from mobile use. (HR Gambling in 888 Holdings Online Gaming Report, 2019), Around 26% of the world population gamble. Here are the most relevant video gaming addiction statistics. (NCMEC, 2020), 92% images where victims were girls. (American Gaming Association, 2021), 71% of Americans said that gambling is morally acceptable, while 27% said that it is morally wrong. Video game addiction statistics worldwide. 80% of smartphone users check their phone within 1 hour of waking or going to sleep, 35% of which will do within 5 minutes. Using a 10-question validated scale that was developed to assess smartphone addiction in children, nearly 40% of the university students qualified as "addicted" to smartphones, the study found. (Barna Group, 2016), 21% of youth pastors and 14% of pastors admit they currently struggle with using porn. (IWF, 2021), 511 self-generated child porn images and videos assessed in this period involved siblings, equivalent to 8 images or videos each working day. (Conquer Series, 2020), 300% rate by which pornography use increases marital infidelity. (Ipsos, 2019), 68% have seen or heard any gambling adverts. (Verywell Mind, n.d.), Justifying gambling as an attempt to recover previously lost money, aka chasing losses. (Carrier Clinic, 2019), Having family and friends who worry about the persons gambling. 82% kept their phones nearby while working. One Chinese study found 33.37% of users to have problematic internet use habits. (Reviews.org, 2020), Around 65.7% of people sleep with their mobile phones at night. (Source: Common Sense Media) According to the latest internet addiction statistics, 73% of teenage online users are addicted to it whereas, for comparison, just 44% of internet users in the 45-54 age group have the same condition. (HealthyGamer, 2020), On December 27, 2004, Chinese 13-year-old and top student Zhang Xiaoyi jumped to his death from the top of the 24-story building where he livedafter playing World of Warcraft for 36 hours straight. The lowest percent (only 7%) of users who claim to go online almost constantly are among the population over 65, of which 35% go online several times a day. One in three people who responded to the online survey of 17 countries said they find it difficult to take a break from technology, even temporarily. (Adults Toy Guide, 2020), Regular porn use can become the root of objectification, sexual deception, and sexual aggression. Seabrook, R. C., et al (2019), Pornography is objectifying by nature and this objectification extends into the behavior and views of those who regularly consume this message. Based on the American Psychiatric Associations DSM-5 that classifies psychiatric disorders, pathological online gambling addiction occurs when the following conditions are observed: Online gambling exacerbates addiction due to the following factors: Here are the numbers we have on child technology addiction statistics and teen technology addiction statistics pertaining to online gambling: In general, people use porn for the obvious reasons: arousal, boredom, curiosity, and fun. Setting the Stage: Online Gambling Industry, Global Users Profile. (DailyWireless, 2020), A total of 1.5 billion mobile phones are estimated to be sold by 2021, up by 110 million (8%) from 2020. How Much Time Does the Average Person Spend on Their Phone? (2020, February 24). How many hours of video games is too much? (Carrier Clinic, 2019), Stealing to fund the habit. (American Gaming Association, 2021), More than $21 billion was wagered on sports in 2020, up from $13 billion in 2019, generating more than $210 million in state and local taxes. Pushed too far to the point of social media addiction, it poses both individual and societal threats. (Reviews.org, 2020), 45.0% would rather give up sex for a year than give up their phones. You looking at her Hot body may not be Cool for me: Integrating male partners pornography use into objectification theory for women. 12% of teen boys have a video gaming addiction. Through his work, he aims to help companies develop a more tech-forward approach to their operations and overcome their SaaS-related challenges. (2020, February 24). (Kryszajtys, D. T., & Matheson, F. I., 2017), Online gambling is legal for either age 18 or 21, The potential for online sports betting in the US could be worth $23 billion. South Korea declared video game addiction a public health crisis since more than 600,000 children struggle with it. To prevent technology addiction, it is important to set limits on the amount of time spent using technology, take regular breaks, engage in other activities, and seek help if needed. Analysis of Features, Benefits and Pricing, 10 Team Building Games & Ideas You Should Try In Your Company, The Pros and Cons of CoConstruct: A detailed analysis of the popular construction management software, 7 Best Accounting Software for Medium Sized Businesses, 5 Extremely Cheap Project Management Software Products You can Consider, 5 Top Uses of Project Management Software: How To Benefit from Them. Around 50% of the survey respondents said they play video games during work hours. (Addiction Center, 2020), In the US, psychologists estimate that around 5-10% of the population meet the criteria for social media addiction. 46% of child porn victims are 10 years old and under. $10 billion the estimated profit generated by the porn industry every year. (Hagar, M. H., 2020), 46-74% of men and 16-41% of women are active pornography users in modern nations. (Gallup.com, 2020), 37 million number of employees who view pornography in the workplace. Excessive preoccupation with gambling, including: devising ways to acquire the money to gamble (Carrier Clinic, 2019), Trying to control, cut back, or stop gambling without success. Video game market value worldwide 2023. An introduction to technology and psychological issues In 2018, 43% of Americans say pornography is morally acceptable, up 7% from the previous year. Griswold, D. (2020, November 11). (2020, March 3). 48% of teenage girls say they are online almost constantly, compared to 43% of teenage boys. (DataReportal, 2021), Mobile phone users spend 92% of the time using mobile applications. (DailyWireless, 2020), A pioneering study reported a strong correlation between smartphone accessibility and decreased productivity. (DailyWireless, 2020), Extended use of mobile phones negatively impacts work or relationships. Worrying Technology Addiction Statistics (Top Picks) Roughly 1.65 billion people could suffer from at least a mild technology addiction, with 44% of teens struggling to take a tech break; The average American spends more than 7 hours per day in front of a screen, with 22% being in front of it almost constantly; An estimated 6% of the world population is addicted to the internet, with around 1/ . 23. (Conquer Series, 2020), 87% of Christian women have watched pornonly 13% of self-identified Christian women say they never watch porn. 12 Best Email Management Software for 2023, 12 Best Remote Monitoring Software Solutions in 2023. (Adult Cam Review, n.d.), 5,407,486 daily unique users of top camming website livejasmin.com, generating 10,236,192 daily pageviews with a daily revenue (from advertisements, i.e., Google AdSense) of $10,236. One of the key indicators for a technology addiction is losing track of time. (Gola, M., et al, 2017), 10% of participants in a substance abuse study admitted to having an addiction to sex or pornography. 34% of young adults say they are afraid to miss out on things if they do not use social media. These include, among others, drugs, alcohol, smoking, and sex. On top of this, 58% of men and 47% of women suffer from Nomophobia, i.e. (DailyWireless, 2020), Problematic mobile phone use is linked to lower self-esteem. (2021, April 8). (NCMEC, 2020), In the same period, 120,590 other file formats of child sexual abuse were reported. A significant step forward: CEDAW committee adopts new general recommendation on trafficking in women and girls. (Casino.org, 2020), In the midst of the pandemic, 23.2 million Americans bet a total of $4.3 billion on the 2021 edition of the, Despite widespread job losses, 43% of bettors were estimated to have wagered $100. (Source), Statista: Share of online users in the United States who report being addicted to social media as of April 2019, by age group, cited January 2023. (Statista, 2020) (Ipsos, 2019), Teens in this age group who do online gambling are more likely to gamble as adults. 5.9% (boys 10.4%, girls 1.2%) had a gaming disorder (ADDICTA, 2020), 8% (boys 14.2%, girls 5.9%) were at high risk of gaming disorder. (Conquer Series, 2020), 33% of women aged 25-and-under search for porn at least once a month. (NCMEC, 2020), In 2020, approximately 44% of all child sexual abuse material reported to the Internet Watch Foundation involved self-generated material. Why do people in the US love online casinos so much? (American Gaming Association, 2021), 34% said theyd spent less on the Super Bowl this year, while 21% said theyd spent more. 46% of teens say they use the internet almost constantly. The issue was not screens but people's own minds, and to solve the problem they had to look within. (BankMyCell, 2020), Meanwhile, 69% would check their mobile phones 5 minutes after waking up. Young, single women are the most addicted to social media among all market segments. 8% showed more than 2 children. (Schultz, M., & Sherrier, J. , 2021), Among Super Bowl bettors, a record 7.6 million will bet with online sportsbooks this year, up 63% YoY. Campaign report: Fighting smartphone-addiction. (DailyWireless, 2020), In the US, more than 33% of white-collar Americans watch TV shows or sporting events during their workday. (Halcyon, 2021), The financial burden of mobile phone gaming apps: gambling and in-app purchases have caused inordinate spending problems among users suffering from mobile phone addiction. Mobile phone addiction has been linked to the following physical afflictions (DailyWireless, 2020): Source: Reviews.org 2020, Carsurance 2021, BankMyCell 2020, Career implications of mobile phone addiction. (The Guardian, 2020), More than 50% of the teams in the Premier League carry betting firm logos on their shirts, further normalizing online gambling and making it ubiquitous. What is Your Cost of Play? Essentially, its the online casinos version of the house edge. From 2000 to 2020, internet use increased by 1,266%. (Gambling Commission, 2019), 16% would go to an older sibling. Minorities of teens describe that effect as mostly positive (31%) or mostly negative (24%), but the largest share (45%) says that the effect has been neither positive nor negative. (The Recovery Village, 2020), 29% have played online gambling-style games before gambling for money. Users unlock their phones 150 times daily. (DIY Genius, 2020), Meanwhile, the top 10% will do the same 5,427 times a day. (Game Quitters 2020), US ethnicity breakdown of a gaming addict: 67% Caucasian, 15% Hispanic, 12% African, 5% Asian, and 3% other. Man found dead in Taiwan after multi-day video game binge. In 2020, the total market value of the global internet services industry is estimated at $450.1 billion. Lockdown porn: How quarantine changed adult content. (Imago Central, 2020), 20% of people between ages 18 and 34 have used their smartphones during sex. Personal Phones Causing a Problem at Work? 67% of participants felt worse about their own lives because of social media. 0.3% to 1% of the general population fit the criteria for a video game addiction diagnosis in the US, UK, Canada, and Germany. An average American spends more than 17 hours each day looking at screens. (Betting USA, 2020), Biological, genetic, and environmental factors contribute to online gambling addiction. (RTD, 2021), Purged 9 million of its 13 million videos in December 2020 as part of a pledge not to publish nonconsensual content. The diagnosis of students' mental dysfunction is vital to monitor their academic progress and success by preventing this technology through proper handling of the usage addiction. (Game Quitters 2020), Young adult males from 18 to 24 years old are most at risk of video game addiction (HealthyGamer, 2020), Video gaming addiction benchmark: according to various studies, the safe limits for teens is 1-2 hours daily, with 5 hours the maximum limit. (The Zebra, 2021), Persistent mobile phone use while driving causes 1.6 million crashes every year. (BankMyCell, 2020), Of these, 41% succeeded. The State of Porn: Online Porn Industry, Global Users Profile, Sources: Conquer Series & Fight the New Drug, 2020, From Pornhub Analytics, heres how much data the porn provider used in 2019 alone. (Covenant Eyes, 2020), Children in the 11 to 13 age group say that their viewing of this content was mostly or all unintentional (62% vs 46% of 16 to 17 -year-olds. (The Conversation, n.d.), 7-15% bank charges for facilitating payment services for camming performers, much higher than the 2-3% that banks charge standard customers.